Yellow Mold

Level 8Hazard
HazardMediumLegacy
AC 27
HP 70 (BT 35)
Speed 0 ft.
Fort +17
Ref +13
Will +0
Perc +0
Size Medium
Common
Stealth +18
Disable DC 26 survival (expert) to remove the mold without triggering the spores
Immunities critical hits, precision
Recall Knowledge nature DC 24

Abilities

Spore Explosion

Trigger A creature moves into the mold's space or damages the mold. The mold can't use this reaction if it's in direct sunlight or if the damage was fire damage. --- Effect The triggering creature and all creatures within 10-foot emanation are exposed to yellow mold spores.

Yellow Mold Spores

Any drained condition from the spores persists after the poison's duration ends. Saving Throw DC 26 fortitude --- Maximum Duration 6 rounds Stage 1 1d8 poison damage and Drained 1 (1 round) Stage 2 2d8 poison damage and Drained 2 (1 round) Stage 3 3d8 poison damage and Drained 3 (1 round)

Description

Poisonous mold spores assault nearby creatures.