Yellow Mold
Level 8HazardHazardMediumLegacy
AC
27
HP
70 (BT 35)
Speed
0 ft.
Perception
+0
Fort
+17
Ref
+13
Will
+0
Stealth DC
18
Immunities critical-hits, precision
Recall Knowledge DC 24 (nature)
Abilities
Spore Explosion↺
Trigger A creature moves into the mold's space or damages the mold. The mold can't use this reaction if it's in direct sunlight or if the damage was fire damage.
Effect The triggering creature and all creatures within 10-foot area are exposed to yellow mold spores.
Yellow Mold Spores
Any drained condition from the spores persists after the poison's duration ends.
Saving Throw DC 26 fortitude
Maximum Duration 6 rounds
Stage 1 1d8 poison damage and Drained 1 (1 round)
Stage 2 2d8 poison damage and Drained 2 (1 round)
Stage 3 3d8 poison damage and Drained 3 (1 round)
Disable DC 26 survival (expert) to remove the mold without triggering the spores
Poisonous mold spores assault nearby creatures.