Zombie Snake

Level 0
Creature· evilMediumLegacy
AC 13
HP 35 (void healing)
Speed 20 ft.
Fort +6
Ref +3
Will +2
Perc +2
Size Medium
Common
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Weaknesses vitality 5, slashing 5
Senses darkvision
Speeds 20 ft., climb 20 ft.
Skills athletics +5, stealth +5
Recall Knowledge religion DC 14

Attacks

Melee Fangs +7/+2/-3
Damage: 1d6+3 piercing
Effect: filth fever

Abilities

Slowdefensive

A zombie snake is permanently Slowed 1 and can't use reactions.

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Filth Feveroffensive(disease)

The sickened and unconscious conditions from filth fever can't end or be reduced until the disease is cured Saving Throw DC 14 fortitude Stage 1 carrier with no ill effect (1d4 hours) Stage 2 Sickened 1 (1 day) Stage 3 sickened 1 and Slowed 1 (1 day) Stage 4 Unconscious (1 day) Stage 5 dead

Description

At around 5 feet long, this massive, rotting serpent lacks potent venom, but its bite still injects putrid fluid that can cause infection.


Simple to create and varied in purpose, these shambling undead are often used for their strength and endless stamina to conduct boring, repetitive tasks.