Smoldering Leopard

Level 3
Creature· animalUncommonMediumLegacy
AC 19
HP 45
Speed 30 ft.
Fort +9
Ref +11
Will +6
Perc +11
Size Medium
Uncommon
Resistances electricity 5, poison 5
Weaknesses holy 3
Senses darkvision, scent 30 ft. (imprecise)
Speeds 30 ft., climb 20 ft.
Skills acrobatics +11, stealth +11, athletics +10
Recall Knowledge nature or religion DC 20

Attacks

Melee Jaws +12/+7/+2(finesse, unarmed, unholy)
Damage: 1d10+3 piercing + 1d4 fire
Effect: grab
Melee Claw +12/+8/+4(agile, finesse, unarmed, unholy)
Damage: 1d6+3 slashing + 1d4 fire

Abilities

Aura of Smokedefensive

10 feet. Every creature within the aura is Concealed; smoldering leopards can see through this concealment.

Pounceoffensive

The smoldering leopard Strides and makes a Strike at the end of that movement. If the leopard began this action Hidden, it remains hidden until after making this ability's Strike.

Scorching Mauloffensive

The smoldering leopard makes two claw Strikes against a creature it has Grabbed. A creature hit by both claw Strikes also takes 1d4 persistent fire damage. Both attacks count toward its multiple attack penalty, but the penalty increases only after both attacks are made.

Sneak Attackoffensive

The smoldering leopard deals an extra 1d4 precision damage to Off-Guard creatures.