Averlace's Last Stand
Level 5HazardHazardUniqueMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
13
Recall Knowledge DC 30 (occultism)
Abilities
Emotional Outburst↺
Trigger A living creature enters the area of the haunt
Effect Averlace roars in anger or denial. All creatures within 30 feet must succeed at a DC 18 fortitude save or take 3d6 mental damage and 3d6 sonic damage. On a failure, they are Frightened 1 for 1 hour (Frightened 2 on critical failure).
Disable DC 18 religion (trained) to exorcise the haunt, or DC 20 deception or Diplomacy to convincingly say Garmon is "safe"
Averlace's lingering sentiment wards her mentor's remains and her own.