Bloodmoon

Level -1Hazard (Complex)
HazardUniqueMediumRemaster
AC 15
HP 12 (BT 6)
Speed 0 ft.
Fort +8
Ref +2
Will +0
Perc +0
Size Medium
Unique
Complex Hazard
Stealth +5
Disable Two successful DC 15 religion or DC 15 occultism checks, Dispel Magic (2nd rank; counteract DC 13)
Weaknesses holy 3
Recall Knowledge occultism or religion DC 23

Attacks

Melee Naginata +8/+3/-2(deadly d8, unholy)
Damage: 1d8 slashing

Abilities

Object Immunities (Except Spirit)defensive
Floatoffensive

Trigger Combat begins with the creature it is attuned to --- Effect The blade begins to float in the air, then rolls initiative.

Prone to Monologuingoffensive

If a PC uses an action to taunt Bloodmoon with a successful DC 13 deception, DC 13 diplomacy, or DC 13 intimidation check, Bloodmoon must spend an action monologuing on the next turn.

Description

Bloodmoon is a naginata that can act on its own provided it is attuned to at least one creature.