Blast Tumbler
Level 10HazardHazardMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
22
Recall Knowledge DC 27 (arcana)
Abilities
Force Blast↺
Trigger A non-undead creature opens the door or critically fails an attempt to disarm or dispel the rune
Effect A 30-foot area of force issues forth from the lock. Creatures within the cone must succeed a DC 29 fortitude saving throw or take 8d12 force damage. Those who fail the save are pushed 10 feet, and those who critically fail are pushed 20 feet and are Stunned 2.
Disable DC 32 thievery (master) to disarm the rune, or Dispel Magic (5th rank; counteract DC 28) to counteract the rune's magic.
A hard-to-reach rune is placed on the lock's tumbler. It emits a blast of force when the door is jostled.