Blood Hunger
Level 3Hazard (Complex)HazardMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
10
Recall Knowledge DC 18 (occultism)
Abilities
Hunger's Possession↺
Trigger A living creature bearing Hunger's Call moves within 30 feet of the exit stairs
Effect Whispering voices fill the triggering creature's mind with a compulsion for blood of the living. The creature must attempt a DC 20 will save, and the haunt then rolls initiative.
Critical Success The target is unaffected.
Success The target is Slowed 1.
Failure The target is Slowed 2.
Critical Failure The target loses control of their mind and on their next round must move to the ne
Disable DC 20 religion (trained) to exorcise the spirit, DC 21 religion or DC 21 occultism (trained) to sever the connection between Hunger's Call and the temple, or DC 21 crafting (trained) to break up the pattern of the mural; three total successes are required to disable the haunt.
Blood flows from the fanged skull rune as if it were an open wound.