Blood of Belcorra

Level 3Hazard (Complex)
HazardMediumLegacy
AC
19
HP
50 (BT 25)
Speed
0 ft.
Perception
+0
Fort
+6
Ref
+9
Will
+12
Stealth DC
13
Immunities critical-hits, precision
Resistances physical 5
Weaknesses vitality 5
Recall Knowledge DC 18 (occultism)

Abilities

Gauntlight Beam

Trigger A living creature ends its turn in area A11 at night


Effect A ghastly image of Belcorra, seemingly composed of fresh blood, rises from the bloodstain on the floor and rotates in place like a lighthouse. Beams of cold blue light shine from Belcorra's eyes and open mouth, causing blisters and decay to spread across flesh. Living creatures within a 30-foot area from the center of area A11 must attempt a DC 20 fortitude save.

The haunt then rolls initiative.


Critical Success

Disable DC 22 thievery (trained) to wipe away enough of the bloodstain to disrupt the haunt's necromantic energies, or DC 20 religion (trained) to exorcise the haunt

A bloody image of Belcorra arises, emits a soul‑draining light, then inhales blood from living creatures in the room.