Breath of Despair
Level 5Hazard (Complex)HazardMediumLegacy
AC 22
HP 30 (BT 15)
Speed 0 ft.
Fort +15
Ref +9
Will +0
Perc +0
Size Medium
Common
Complex Hazard
Stealth +13
Disable DC 23 thievery (expert) to disarm the trap's sensors in the chamber floor, or Dispel Magic (3rd rank; counteract DC 23) to counteract the faces. Breaking one of the faces on the walls reduces the trap's save DC, attack rolls, and its total actions by 1 per broken face; if all four faces are destroyed, the trap is disabled.
Immunities critical hits, precision
Recall Knowledge arcana DC 20
Abilities
Draining Inhalation↺
Trigger A non-flying living creature moves more than 10 feet into the area Effect Each face inhales then exhales, and all living creatures in the area feel their strength and vitality being drawn out of them as tendrils of shadow from the faces latch onto their bodies. Each creature must succeed at a DC 22 fortitude save or become Enfeebled 1 (Enfeebled 2 on a critical failure).
Description
The faces carved on the wall appear to inhale, then exhale slithering tendrils of darkness to harm those who would despoil the tomb.