Calibrated Nahyndrian Focus

Level 10Hazard (Complex)
HazardLargeRemaster
AC
30
HP
100 (BT 50)
Speed
0 ft.
Perception
+0
Fort
+33
Ref
+0
Will
+0
Stealth DC
32
Recall Knowledge DC 27 (arcana)

Abilities

Offensive Configuration

Trigger Yollen activates the Nahyndrian Focus


Effect The Nahyndrian Focus shifts into attack mode and rolls initiative. All creatures without the unholy trait in within 60-foot area must make a DC 35 fortitude save against (4d12+26) spirit damage.

Select Condition

The Nahyndrian Focus rolls a 1d4 Condition to randomly decide whether it is going cause the Clumsy, Drained, Enfeebled, or Stupefied condition when it uses Inflict until the end of its turn. After the first round, it changes the random roll die to 1d6 Condition as it does not pick the same condition it had in the previous round.

Inflict

An unhealthy beam shoots out from the focus. One creature without the unholy trait within 60 feet of the Focus must make a DC 31 fortitude save.


Critical Success The target becomes immune to Inflict for 1 minute.

Success The targe gains the condition from Select Condition with a value of 1 for 1 minute. If the creature is sickened from the Focus' reaction, the sickened condition increase by 1, up to a maximum of 3.

Failure As success, but with a value of 2.

Critical Failure As succes

Disable Three [[/act disable-device dc=27]] (see Disabling the Focus under Event 1 on page 18).

A metal lattice forged from warshards feeds into a dark purplish crystal that pulses with energy. If the configuration of the lattice changes, so does the energy the device emits.