Convergence Lattice
Level 20Hazard (Complex)HazardUniqueMediumLegacy
AC 45
HP 460 (BT 230)
Speed 0 ft.
Fort +33
Ref +28
Will +36
Perc +0
Size Medium
Unique
Complex Hazard
Stealth +34
Disable DC 40 thievery (master) or DC 35 religion (master) four times to obliterate each of the four key runes.
A DC 45 thievery (legendary) check (or breaking the lattice) stops the clockwork's movement and prevents it from resetting, but doesn't stop its current activation.
Weaknesses mental 30
Recall Knowledge arcana DC 50
Abilities
Begin Convergence↺
Trigger A creature that is not Controlled by the convergence lattice sees it --- Effect The lattice's clockworks begin to move and it rolls for initiative.