Cordon Alarm
Level 2HazardHazardMediumRemaster
AC 0
HP 0
Speed 0 ft.
Fort +0
Ref +0
Will +0
Perc +0
Size Medium
Common
Stealth +8
Disable DC 18 thievery (trained) to move the rope without setting of the alarm, or Dispel Magic (1st rank; counteract DC 16) to disable the rope's magic
Recall Knowledge arcana DC 16
Abilities
Alarm↺
Trigger An object or creature of at least 1 Bulk crosses an invisible vertical barrier extending 30 feet above and below the rope --- Effect The rope squawks like an angry squirrel from the point where the barrier was breached. This alarm is as loud as a human scream and lasts for 1 minute. If an item or creature is still breaching the barrier at the end of this duration, the alarm immediately triggers again.
Description
A hempen rope tied between trees emanates an invisible, cylindrical barrier that sounds an alarm when crossed.