Corpselight

Level 2
Creature· chaoticRareTinyLegacy
AC 17
HP 40 (void healing)
Speed 25 ft.
Fort +5
Ref +10
Will +7
Perc +7
Size Tiny
Rare
chaoticevilundeadunholy
Immunities bleed, death effects, disease, fear effects, paralyzed, poison, precision, unconscious
Languages common, necril
Senses darkvision
Speeds 25 ft., fly 25 ft.
Skills intimidation +8, stealth +8, athletics +7
Recall Knowledge religion DC 21

Attacks

Melee Jaws +10/+5/+0(unarmed)
Damage: 1d8+6 piercing
Melee Claw +10/+6/+2(agile, unarmed)
Damage: 1d6+6 slashing

Abilities

Corpse Sense (Precise) 30 feetinteraction

A corpselight can sense dead bodies within range. This is a precise sense that functions through solid barriers less than 5 feet thick.

Sunlight Powerlessnessdefensive

A corpselight exposed to sunlight is Stunned 2 and Clumsy 2, and cannot Claim a Corpse.

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Wisp Formdefensive

When a corpselight is reduced to 0 Hit Points while merged with a corpse, it is instead reduced to 1 Hit Point as the corpse collapses to the ground and the corpselight emerges in its wisp form. While in wisp form, a corpselight is Tiny and can take no actions other than Claim Corpse or Fly. A corpselight that starts its turn in wisp form must attempt a DC 16 flat at the end of its turn; if it fails, it loses 1 Hit Point. A corpselight reduced to 0 Hit Points while in wisp form is destroyed.

Claim Corpseoffensive

Prerequisites The corpselight is in wisp form and is adjacent to a Medium or Small corpse that hasn't been claimed by a corpselight in the past 24 hours Effect The corpselight merges with the corpse, causes the corpse to Stand, and regains 3d6 healing Hit Points. Effect: Claim Corpse - Fleshy Effect: Claim Corpse - Skeletal

Death Light◆◆◆offensive(emotion, fear, mental, occult)

Prerequisites The corpselight is in a corpse Effect The corpselight emits a sickly blue beam of light from its mouth and eyes in a 20-foot cone. All living creatures in this area must attempt a DC 18 fortitude saving throw. If at least 1 creature fails its save, the corpselight regains 2d6 healing Hit Points, gaining any that exceed its maximum as temporary Hit Points that last for 1 minute. The corpselight can't use again for 1d4 rounds. Critical Success The creature is unaffected. Success The creature takes 1d6 void damage. Failure The creature takes 2d6 void damage and is Frightened 1. Critical Failure The creature takes 4d6 void damage and is Frightened 3.

Description

A will-o'-wisp that starves to death might rise as a cold, blue, glowing sphere of spongy wetness-a corpselight. A corpselight instinctively seeks out a host corpse to dwell within, as its physical form quickly deteriorates if not hidden within a dead creature.

Traits

Chaotic
Evil