Dance Of Death

Level 16Hazard (Complex)
HazardMediumRemaster
AC 10
HP 0
Speed 0 ft.
Fort +0
Ref +0
Will +0
Perc +0
Size Medium
Common
Complex Hazard
Stealth +32
Disable DC 42 intimidation (expert) three times to frighten dancers and spectral musicians alike away from participating in the deadly performance, DC 40 performance (master) twice to produce a tune discordant enough to disrupt the compulsion, or DC 42 religion (master) three times to banish the spirits with prayers
Recall Knowledge occultism DC 35

Abilities

Prelude

Trigger A creature approaches within 30 feet of the orchestra --- Effect The orchestra compels all creatures that can hear it to begin dancing. Each creature must attempt a DC 41 will save, with the following effects. The haunt then rolls initiative. --- Critical Success The creature is unaffected. Success The creature is Off-Guard and cannot use reactions. Additionally, it must spend 1 of its actions each round dancing. Dancing is a move action that allows the creature to Stride up to half its Speed. Failure As success, except the creature must spend 2 of its actions each round dancing. Critical Failure As failure, except the creature must spend 3 of its actions each round dancing.

Description

An eerie orchestra compels all who hear it to dance until they collapse from exhaustion.

Traits