Dance Of Death
Level 16Hazard (Complex)HazardMediumRemaster
AC
10
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
32
Recall Knowledge DC 35 (occultism)
Abilities
Prelude↺
Trigger A creature approaches within 30 feet of the orchestra
Effect The orchestra compels all creatures that can hear it to begin dancing. Each creature must attempt a DC 41 will save, with the following effects. The haunt then rolls initiative.
Critical Success The creature is unaffected.
Success The creature is Off-Guard and cannot use reactions. Additionally, it must spend 1 of its actions each round dancing. Dancing is a move action that allows the creature to Stride up to h
Disable DC 42 intimidation (expert) three times to frighten dancers and spectral musicians alike away from participating in the deadly performance, DC 40 performance (master) twice to produce a tune discordant enough to disrupt the compulsion, or DC 42 religion (master) three times to banish the spirits with prayers
An eerie orchestra compels all who hear it to dance until they collapse from exhaustion.