Dance Of Death
Level 16Hazard (Complex)Abilities
Trigger A creature approaches within 30 feet of the orchestra --- Effect The orchestra compels all creatures that can hear it to begin dancing. Each creature must attempt a DC 41 will save, with the following effects. The haunt then rolls initiative. --- Critical Success The creature is unaffected. Success The creature is Off-Guard and cannot use reactions. Additionally, it must spend 1 of its actions each round dancing. Dancing is a move action that allows the creature to Stride up to half its Speed. Failure As success, except the creature must spend 2 of its actions each round dancing. Critical Failure As failure, except the creature must spend 3 of its actions each round dancing.
Description
An eerie orchestra compels all who hear it to dance until they collapse from exhaustion.