Dead Organ (5-6)
Level 6HazardHazardRareMediumLegacy
AC
21
HP
54 (BT 27)
Speed
0 ft.
Perception
+0
Fort
+18
Ref
+11
Will
+0
Stealth DC
0
Immunities critical-hits, precision
Resistances sonic 5
Weaknesses fire 5
Recall Knowledge DC 27 (arcana)
Abilities
Play a Tune
Trigger An adjacent creature attempts to play the organ
Effect The performer makes a DC 21 performance check.
Critical Success As success, and all other creatures who attempt to perform on the dead organ suffer a -1 status penalty to Play a Tune for 1 round.
Success Creatures within 100 feet of the organ are subjected to one of the following effects, as chosen by the performer:
- •Bolster (auditory, necromancy): Mindless undead within range gain a +1 status bonus to attack and
Disable DC 25 thievery (expert) to stopper the pipes. Each pipe stoppered imparts a stacking -1 circumstance penalty to Performance checks with the organ. Once four pipes have been stoppered, the organ ceases to function.
A magical pipe organ for controlling and bolstering the undead. Creatures that are trained in Performance can spend one action to attempt to play a tune.