Demonplague Zombie

Level 3
Creature· chaoticUncommonMediumLegacy
AC 16
HP 82 (void healing)
Speed 25 ft.
Fort +8
Ref +5
Will +5
Perc +5
Size Medium
Uncommon
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Weaknesses vitality 10, slashing 10
Senses darkvision
Skills athletics +10
Recall Knowledge religion DC 20

Attacks

Melee Jaws +12/+7/+2(unarmed)
Damage: 2d8+5 piercing
Effect: demonplague
Melee Fist +12/+7/+2(unarmed)
Damage: 1d12+5 bludgeoning
Effect: demonplague, grab

Abilities

Slowinteraction

A zombie is permanently Slowed 1 and can't use reactions.

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Demonplagueoffensive(disease)

An infected creature can't cure conditions given by demonplague until it has been cured of the disease Saving Throw DC 21 fortitude Stage 1 Stupefied 1 (1 day) Stage 2 Stupefied 2 (1 day) Stage 3 Fatigued and stupefied 2 (1 day) Stage 4 Fatigued and Stupefied 3 (1 day) Stage 5 dead, rising as a demonplague zombie immediately.

Graboffensive

Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.