Dragonstorm

Level 18Hazard
HazardRareMediumLegacy
AC
0
HP
10 (BT 5)
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
40
Recall Knowledge DC 43 (arcana)

Abilities

Localized Dragonstorm

Trigger A new wave begins


Effect Roll 1d10 Localized Dragonstorm to determine which effect manifests from the following possibilities. The placement of these effects is guided by Dahak's will, and they should manifest in the most detrimental locations possible to the PCs.

1-2 Acid Rain

A torrent of acid drenches creatures in a 20-foot area. Creatures in the area take 6d10 acid damage (DC 42 reflex save). Creatures that critically fail also take 5[persistent,acid] damage.

3-4 Freezing Wind

A barrage of freezing wind and hail assaults all creatures in a 20-foot area. Creatures in the area take 3d10 cold,3d10 bludgeoning damage (DC 42 reflex save). Creatures that critically fail are Slowed 1 for 1 round.

5-6 Bolts of Lightning

Several bolts of lightning strike all creatures in a 20-foot area. Creatures in the area take 6d10 electricity damage (DC 42 reflex save). Creatures that critically fail their saves become Blinded and Deafened for 1 round.

7-8 Flaming Vortex

Gouts of flame fall on all creatures in a 20-foot area. Creatures in the area take 6d10 fire damage (DC 42 reflex save). Creatures that critically fail their saves also take 5[persistent,fire] damage.

9-10 Poison Miasma

Poisonous mist rolls forth, covering a 20-foot area for 1 round. Creatures within the mist become Concealed, and creatures outside it become concealed to creatures within it. Creatures within the mist take 6d10 poison damage (DC 42 fortitude save). Creatures that critically fail their saves become Enfeebled 2.

Disable The dragonstorm can't be disabled-only endured. It ends only once the attack on Breachill and Citadel Altaerein is over.

A massive storm stirs in the skies above Breachill and Citadel Altaerein. As specific events begin during the three waves of the manifestation's retribution, the dragonstorm wreaks localized havoc.