Drandlesticks (7-8)
Level 7HazardHazardRareMediumLegacy
AC 0
HP 0
Speed 0 ft.
Fort +0
Ref +0
Will +0
Perc +0
Size Medium
Rare
Stealth +20
Disable DC 30 thievery to safely clear the path.
Recall Knowledge arcana DC 28
Abilities
Stick↺
Trigger A creature walks on to the Drandlesticks --- Effect The triggering creature must succeed at a DC 27 acrobatics check or take 1d4+7 piercing damage, 2d6 precision damage, and 2d4 bleed. A creature taking persistent bleed damage from the Drandlesticks takes a –10-foot penalty to its Speed. Additionally, a creature damaged by the Drandlesticks is targeted by a Command spell (DC 25 will save) with orders to release everything it's holding; if the creature fails the save and drops what it's holding, there is a 50% chance that the high winds blow the object or objects off the edge of the Colossus.
Description
Enchanted caltrops blend in with the surrounding masonry.