Duty's Soulshackle

Level 1Hazard (Complex)
HazardUniqueLargeRemaster
AC 13
HP 30 (BT 15)
Speed 0 ft.
Fort +0
Ref +0
Will +0
Perc +0
Size Large
Unique
Complex Hazard
Stealth +17
Disable DC 20 arcana, DC 20 occultism, or DC 20 religion (trained) to disrupt the spectral energies channeled by the intelligent item. Each success reduces the haunt's actions by one. When the haunt has no more actions, it is disabled.
Immunities critical hits, precision
Recall Knowledge occultism DC 25

Attacks

Ranged Velstrac Chains +9/+4/-1 (range 30 ft.)(magical)
Damage: 1d6+3 void

Abilities

Chained by Dutydefensive

Trigger Lyari proposes how to free herself from Duty's Soulshackle . --- Effect Duty's Soulshackle quivers in rage before unleashing more spectral chains. The haunt then rolls initiative.

Call to Serveoffensive

Duty's Soulshackle creates a Withered Leaf of Talhindir within 10 feet of itself. It then cannot use this action for 1d6 rounds.

Description

A length of humanoid spine is held into a staff by the hooked chain embedded in and entwined around it. Additional spectral chains of pure shadowstuff hold it aloft and sinuously surround it.

Traits