Eloise's Last Gasp (1-2)
Level 3Hazard (Complex)HazardUncommonMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
10
Recall Knowledge DC 20 (occultism)
Attacks
Melee Spectral touch +12, Damage 1d10+6 void
Abilities
Gaseous Sludge
The area of the haunt is difficult terrain.
Spectral Stab↺
Trigger A creature enters the haunt's area
Effect A spectral figure manifests in the fog adjacent to the target and makes a spectral touch Strike against the creature. The haunt rolls initiative.
Disable DC 20 acrobatics to maneuver through the fog, DC 18 religion to ward off the spirit, or DC 20 stealth to move through the fog without attracting attention.
Disabling the haunt requires two successful checks, and each attempt takes two actions.
An obscuring fog covers the entirety of the hallway and northern room of the manor's second floor. Anyone moving through the area is subjected to an attack from a ghostly assailant.