Eternal Hall (1-2)
Level 1HazardHazardMediumLegacy
AC 0
HP 0
Speed 0 ft.
Fort +0
Ref +0
Will +0
Perc +0
Size Medium
Common
Stealth +10
Disable DC 17 thievery (trained) to disrupt the temporal distortions, or Dispel Magic (1st rank; counteract DC 16) to disperse the temporal energy
Recall Knowledge arcana DC 15
Abilities
Time Press↺
Trigger A creature enters the hall --- Effect Time weighs upon the creature, dealing (2d6+5) bludgeoning damage (DC 17 fortitude save). On a critical failure, the creature is Slowed 1 for 1 round.
Description
Time distorts along this hallway, making the air feel like sludge.