Eternal Hall (3-4)

Level 3Hazard
HazardMediumLegacy
AC 0
HP 0
Speed 0 ft.
Fort +0
Ref +0
Will +0
Perc +0
Size Medium
Common
Stealth +13
Disable DC 20 thievery (trained) to disrupt the temporal distortions, or Dispel Magic (2nd rank; counteract DC 18) to disperse the temporal energy
Recall Knowledge arcana DC 18

Abilities

Time Press

Trigger A creature enters the hall --- Effect Time weighs upon the creature, dealing (2d10+13) bludgeoning damage (DC 20 fortitude save). On a critical failure, the creature is Slowed 1 for 2 rounds.

Description

Time distorts along this hallway, making the air feel like sludge.