Eternal Hall (7-8)
Level 7HazardHazardMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
20
Recall Knowledge DC 23 (arcana)
Abilities
Time Press↺
Trigger A creature enters the hall
Effect Time weighs upon the creature, dealing (4d10+18) bludgeoning damage (DC 25 fortitude save). On a critical failure, the creature is Slowed 1 for 4 rounds.
Disable DC 27 thievery (trained) to disrupt the temporal distortions, or Dispel Magic (4th rank; counteract DC 25) to disperse the temporal energy
Time distorts along this hallway, making the air feel like sludge.