Eyeball Tank
Level 15Hazard (Complex)HazardMediumLegacy
AC 33
HP 180 (BT 90)
Speed 0 ft.
Fort +29
Ref +26
Will +0
Perc +0
Size Medium
Common
Complex Hazard
Stealth +31
Disable DC 38 thievery (master) or DC 34 crafting (expert) to acidify the slime inside the tank, destroying the eyeballs
Immunities critical hits, precision
Recall Knowledge arcana DC 34
Attacks
Abilities
Eye-Opener↺
Trigger Three or more living creatures remain within 20 feet of the trap for 1 round --- Effect The trap rolls initiative.
Spill Eyeballs↺
Trigger The tank reaches its Broken Threshold --- Effect The glass shatters, spilling eyeballs onto the floor in a 15-foot emanation and casting grease (DC 33) on the affected area. The eyeball tank is permanently destroyed and can't be reset. Reset The trap can be reset by adding 100 new eyeballs to the tank and allowing them to grow in the slime for 1 week.
Description
A vat of thick glass stands 10 feet high and is filled with green slime and fist-sized eyeballs.