Falling Stars Trap

Level 15Hazard
HazardUncommonMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
30
Recall Knowledge DC 36 (arcana)

Attacks

Melee Crystal Spike +34, Damage 2d12+26 piercing

Abilities

Rain of Stars

Trigger Each time a non-flying creature enters a square in this room, roll a secret DC 6 flat. On a failure, the trap triggers as the character steps on a pressure plate—the trap automatically triggers if a creature steps on either square just west of the hallway leading to H12


Effect The trap makes a crystal spike Strike against all creatures in the room, then each creature in the room takes 6d10 piercing damage as the spikes explode (DC 36 reflex).

Disable DC 40 thievery (master) to disable enough pressure plates so the trap won't trigger

Pressure plates in the floor cause crystal‑tipped spikes to rain down into the room and explode.