Fear of the Devil

Level 9Hazard (Complex)
HazardUniqueMediumLegacy
AC 28
HP 70 (BT 35)
Speed 0 ft.
Fort +15
Ref +23
Will +21
Perc +0
Size Medium
Unique
Complex Hazard
Stealth +20
Disable DC 30 diplomacy (master) to soothe and calm the unquiet fears left behind by the slain adventurers or DC 30 religion (master) to hinder the haunt with prayers of protection (two successes from either skill disables the haunt)
Immunities critical hits, precision
Weaknesses vitality 10
Recall Knowledge occultism DC 36

Abilities

Brimstone Cloudoffensive

Trigger A living creature approaches within 10 feet of the pit's edge --- Effect A smoky, burning manifestation of the Sandpoint Devil appears to rise from the pit, causing a plume of brimstone-scented smoke to billow into the room. All creatures in area H6 must succeed at a DC 28 fortitude save or become Sickened 1 (Sickened 2 on a critical failure). The haunt then rolls initiative.

Description

A smoke and fire manifestation of the Sandpoint Devil emerges from the pit with a blast of foul-smelling smoke.

Traits