Goh's Shame

Level 5Hazard (Complex)
HazardUniqueMediumRemaster
AC 22
HP 54 (BT 27)
Speed 0 ft.
Fort +9
Ref +15
Will +0
Perc +0
Size Medium
Unique
Complex Hazard
Stealth +13
Disable DC 21 diplomacy to calm Goh enough that the haunt dissipates, DC 23 religion to exorcise the haunt, or DC 25 intimidation to "scare the shame" out of Goh
Immunities critical hits, precision
Resistances fire 5
Weaknesses vitality 5
Recall Knowledge occultism DC 30

Attacks

Melee Grapple +15/+10/+5

Abilities

Grasping Handsoffensive

Trigger Goh steps into the Ceiba River --- Effect A shadowy figure that looks like a swimming child appears to grab ahold of Goh's ankles and begins to pull him deeper into the water; Goh becomes Grabbed. The haunt then rolls initiative.

Description

A strange shadowy figure churns in the waters at Goh's feet.

Traits