Guardian Guises

Level 17Hazard (Complex)
HazardUniqueLargeRemaster
AC 0
HP 0
Speed 0 ft.
Fort +0
Ref +0
Will +0
Perc +0
Size Large
Unique
Complex Hazard
Stealth +33
Disable DC 43 diplomacy (master), DC 43 intimidation (master), or DC 43 religion (expert); three successes are required to convince the trap that Aroden is truly dead, causing the Spiritual Guardians to hesitate and protest before fading away
Recall Knowledge arcana DC 46

Abilities

Last Azlanti's Defensedefensive

Trigger Kaisentia rolls initiative --- Effect Two 9th-rank Spiritual Guardian spells resembling ghostly simulacra of Aroden in two of his 12 guises emerge from their corresponding statues. One moves to an unoccupied space within the statue's line of effect and makes an attack against an adjacent creature hostile to Kaisentia (spell attack modifier of +33, 5d8 force damage). The other moves to an unoccupied space adjacent to Kaisentia and protects her (90 Hit Points). The hazard rolls initiative.

Description

Apparitions of Aroden in his various 12 guises (the shepherd, soldier, tailor, thief, and more) emerge in pairs to defend this room.