Hands of Slow Death

Level 1Hazard (Complex)
HazardRareMediumLegacy
AC
0
HP
8 (BT 4)
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
7
Recall Knowledge DC 20 (occultism)

Abilities

Summon Crawling Hands

Trigger A creature comes within 30 feet of the remains


Effect The haunt summons three Crawling Hand, which emerge from the pile of dust to attack nearby creatures. The hands roll initiative and remain for 7 rounds, after which the summoning spell ends and the hands disappear. The hands also disappear if someone disables the trap before the duration expires.

The summoned hands can use 3 actions each round and can use reactions, unlike most summoned creatures.

Disable DC 15 religion (trained) to speak the proper burial rites, DC 15 occultism (trained) to exorcise the lingering souls, or DC 17 intimidation to scare the fearful souls away. These actions have the verbal trait. Each check to disable the hazard requires 2 actions, and two total successes are required to disable the haunt.

A pile of dust and bone meal, several inches deep and 10 feet across on each side, blocks the tunnel to the surface. It is suffused with the despair of the slowly dying, and summons vengeful skeletal hands to hunt down anyone who dares attempt to leave the area.