Hardened Azarketi Ruffian
Level 6Creature· amphibiousUncommonMediumLegacy
AC
24
HP
95
Speed
25 ft.
Perception
+17
Fort
+14
Ref
+14
Will
+11
Languages azlanti, common
Skills athletics +15, acrobatics +13, nature +13, stealth +13, intimidation +11
Other Speeds swim 25 ft.
Recall Knowledge DC 24 (society)
Attacks
Melee Boarding Pike +17 (reach 10 ft., shove), Damage 2d10+8 piercing
Melee Javelin +15 (thrown 30 ft.), Damage 2d6+8 bludgeoning
Abilities
Attack of Opportunity↺
Hydration
Azarketi must regularly submerge themselves in water to rehydrate their water-acclimated skin. After the first 24 hours outside of water, they gain a –1 status penalty to Fortitude saves as their skin cracks and their gills become painful. After 48 hours, they struggle to breathe air and begin to suffocate until returned to water.
Submerged Stealth
While submerged in water, an azarketi ruffian gains a +2 circumstance bonus on their Stealth check, indicated above.
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amphibious