Host of Spirits
Level 18Hazard (Complex)Attacks
Abilities
Trigger A creature that has angered the haunt begins its turn within 50 feet of the ruins of the house
Effect The haunt attempts a ghostly hand Strike against the target creature, and then rolls initiative.
A creature outside the house that takes damage from the host of spirits' ghostly hand Strike must succeed at a DC 42 reflex save or be pulled directly into the house. If there is a wall in the creature's path, that section of wall is destroyed, and the creature takes an additional 3d12 bludgeoning damage. The haunt's ghostly hand Strike also deals an additional 6d6 bludgeoning damage to a target already inside the house (DC 42 fortitude save).
A host of angry spirits inhabiting the ruined house attempts to drag living creatures closer and crush them to death.