In The Witch's Grasp

Level 7Hazard (Complex)
HazardMediumLegacy
AC 23
HP 20 (BT 10)
Speed 0 ft.
Fort +18
Ref +12
Will +0
Perc +0
Size Medium
Common
Complex Hazard
Stealth +20
Disable DC 25 thievery (expert) or DC 25 crafting(expert) to find the weak spot and crack each facet, or dispel magic (4th level; counteract DC 23) to counteract each facet; the hazard has a number of facets equal to the number of PCs.
Immunities critical hits, precision
Recall Knowledge arcana DC 23

Abilities

Take Captive

Trigger Pathfinder agents enter the electric castle Effect Spectral hag claws emerge from the walls. The trap then rolls initiative.

Description

Spectral hag claws reach out from the walls of the gem-like chamber to grab the PCs' souls and pull them into the trap's onyx facets.