In The Witch's Grasp
Level 7Hazard (Complex)HazardMediumLegacy
AC 23
HP 20 (BT 10)
Speed 0 ft.
Fort +18
Ref +12
Will +0
Perc +0
Size Medium
Common
Complex Hazard
Stealth +20
Disable DC 25 thievery (expert) or DC 25 crafting(expert) to find the weak spot and crack each facet, or dispel magic (4th level; counteract DC 23) to counteract each facet; the hazard has a number of facets equal to the number of PCs.
Immunities critical hits, precision
Recall Knowledge arcana DC 23
Abilities
Take Captive↺
Trigger Pathfinder agents enter the electric castle Effect Spectral hag claws emerge from the walls. The trap then rolls initiative.