Kugaptee's Tree

Level 6Hazard (Complex)
HazardUniqueMediumRemaster
AC 22
HP 50 (BT 25)
Speed 0 ft.
Fort +18
Ref +12
Will +0
Perc +0
Size Medium
Unique
Complex Hazard
Stealth +15
Disable DC 25 religion to exorcise the haunt, or DC 28 intimidation to appear overwhelmingly strong of body and mind so that the haunt recoils and fades
Immunities critical hits, precision
Weaknesses vitality 10
Recall Knowledge occultism DC 32

Attacks

Melee Branch +17/+12/+7(magical, reach 40 ft.)
Damage: 1d8+9 bludgeoning + 1d8 mental

Abilities

Pulse of Fearoffensive

Trigger An intruder begins their turn in area E3 --- Effect The stone statue animates, its branches whipping through the air as a horrifying roar rips through the monastery—a roar that seems to come from underground. All intruders within the monastery must attempt a DC 21 will save. The haunt then rolls initiative. --- Critical Success The creature is unaffected. Success The creature is Frightened 1. Failure The creature is Frightened 2. Critical Failure The creature is frightened 2 and Fleeing for as long as it remains frightened.

Description

The branches of the stone tree statue animate, extend, and lash out at intruders.

Traits