Mental Assault
Level 20HazardHazardUncommonMediumLegacy
AC 42
HP 136 (BT 68)
Speed 0 ft.
Fort +36
Ref +30
Will +0
Perc +0
Size Medium
Uncommon
Stealth +41
Disable DC 48 thievery (legendary) to deface the symbols or Dispel Magic (10th rank, counteract DC 48) to counteract the trap.
Immunities critical hits, precision
Recall Knowledge arcana DC 42
Abilities
Shatter Mind↺
Trigger A creature attempts to Pick the Lock --- Effect The triggering creature takes (8d10+44) mental damage (DC 42 will). On a failed save, it's additionally Confused for 1 minute.
Description
Magic sigils Hidden in the grain of the wooden door trigger a magic trap that damages the mind of anyone attempting to pick the door's lock.