Nhakazarin

Level 5
Creature· chaoticUniqueMediumLegacy
AC 21
HP 75 (void healing)
Speed 30 ft.
Fort +15
Ref +12
Will +9
Perc +10
Size Medium
Unique
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Spells
Divine Prepared Spells (DC 22, attack +14)
Domain Spells (DC 22, attack +14)
Languages aklo, common, necril, sakvroth
Senses darkvision
Speeds 30 ft., burrow 5 ft.
Skills intimidation +14, athletics +13, acrobatics +11, occultism +11, stealth +11, religion +10
Recall Knowledge religion DC 30

Attacks

Melee Jaws +14/+9/+4(unarmed)
Damage: 2d8+6 piercing
Effect: ghoul ghoul fever, ghoul paralysis
Melee Claw +14/+10/+6(agile, unarmed)
Damage: 2d6+6 slashing
Effect: ghoul paralysis
Melee Staff +14/+9/+4(magical)
Damage: 1d4+6 bludgeoning

Abilities

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Consume Fleshoffensive(manipulate)

Requirements Nhakazarin is adjacent to the corpse of a creature that died within the last hour.

Nhakazarin devours a chunk of the corpse and regains 3d6 healing Hit Points. Nhakazarin can regain Hit Points from any given corpse only once.

Consume Masterpieceoffensive(manipulate)

Requirements Nhakazarin is adjacent to the rotting statue of Belcorra in area

Nhakazarin devours a chunk of flesh from the statue and regains 3d6 healing Hit Points and is Quickened for 1 round. She can use this extra action only to make a jaws Strike or Cast a Spell. She can feed from the statue only once each day.

Ghoul Feveroffensive(disease)

Saving Throw DC 22 fortitude Stage 1 carrier with no ill effect (1 day) Stage 2 2d6 void damage and regains half as many Hit Points from all healing (1 day) Stage 3 as stage 2 (1 day) Stage 4 2d6 void damage and gains no benefit from healing (1 day) Stage 5 as stage 4 (1 day) Stage 6 dead, and rises as a Ghoul the next midnight.

Paralysisoffensive(incapacitation, occult)

Any living, non-elf creature hit by a ghoul's attack must succeed at a DC 22 fortitude save or become Paralyzed. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.

Swift Leapoffensive(move)

Nhakazarin jumps up to half her Speed. This movement doesn't trigger reactions.

Traits