Night's Breath Trap

Level 14Hazard
HazardRareMediumLegacy
AC 33
HP 90 (BT 45)
Speed 0 ft.
Fort +28
Ref +22
Will +0
Perc +0
Size Medium
Rare
Stealth +28
Disable DC 33 thievery to "blind" the statue so that it cannot notice any who approach, DC 35 occultism to redirect and expend the trap's occult energies harmlessly, or Dispel Magic (7th rank, counteract DC 32) to counteract the trap.
Immunities critical hits, precision
Recall Knowledge arcana DC 37

Abilities

Night's Breath

Trigger A Small or larger creature in area A2 moves within 15 feet of the secret door to the north or the double door to area A5 --- Effect The mummy exhales a blast of gray mist into the room that imparts an overwhelming sense that night itself is consuming all thought. The trap deals 12d6 mental damage to all creatures in area A2 , who each must attempt a DC 36 will saving throw. --- Critical Success The creature is unaffected. Success The creature takes half damage and is Frightened 1. Failure The creature takes full damage, is Frightened 2, and is Fleeing for as long as they remain frightened. Critical Failure The creature takes double damage, is Frightened 3, and is fleeing for as long as they remain frightened.

Description

The night giant mummy unfolds its arms and leans forward to exhale a blast of gray mist and shrieking spirits into the room.