Obrimar

Level 12
Creature· humanUniqueMediumRemaster
AC 33
HP 220
Speed 20 ft.
Fort +23
Ref +19
Will +22
Perc +19
Size Medium
Unique
Spells
Champion Devotion Spells (DC 30, attack +22)
Languages common, diabolic
Skills intimidation +26, athletics +25, religion +23, deception +22
Recall Knowledge religion or society DC 40

Attacks

Ranged Crossbow +23/+18/+13 (range 120 ft.)(magical, reload 1 ft.)
Damage: 2d8+5 piercing
Melee Mace +26/+21/+16(magical, shove)
Damage: 2d8+13 bludgeoning
Melee Kick +25/+21/+17(agile, nonlethal, unarmed)
Damage: 1d4+13 bludgeoning

Abilities

Unholy Shieldinteraction

In Obrimar's hands, his shield gains the moderate reinforcing rune, giving it Hardness 8, 84 HP, and BT 42.

Champion's Auradefensive(aura, divine)

15 feet. Any follower of Asmodeus in the aura knows Obrimar is a champion of Asmodeus. At the end of Obrimar's turn, each ally in the aura reduces their frightened value by 1. The aura can be suppressed or resumed with a single action, which has the concentrate trait, and ends if Obrimar falls Unconscious.

Exalted Iron Commanddefensive

Trigger An enemy in Obrimar's champion's aura damages him Effect The creature that damaged Obrimar can choose to drop Prone as a free action. If it refuses, it takes 4d6 mental damage and 4 persistent spirit damage. All other enemies within Obrimar's champion's aura must also drop prone as a free action or else take 4 mental damage if they refuse.

Infernal Couragedefensive

When Obrimar becomes frightened, he reduces the condition value by 1 (to a minimum of 0).

Infernal Reactionsdefensive

At the start of each of his turns, Obrimar gains an additional reaction that he can only use to make a Reactive Strike or Shield Block.

Never Falldefensive

Trigger Obrimar's Hit Points are reduced to 0 for the first time that day Effect Obrimar refuses to give up his soul to Asmodeus just yet. He remains standing with 25 healing Hit Points.

Reactive Strikedefensive

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Shield Blockdefensive

Trigger The monster has its shield raised and takes damage from a physical attack. Effect The monster snaps its shield into place to deflect a blow. The shield prevents the monster from taking an amount of damage up to the shield's Hardness. The monster and the shield each take any remaining damage, possibly breaking or destroying the shield.

Never Falter◆◆offensive

Obrimar declares his devotion to Asmodeus and the cause of obedience. He Strides, then makes a melee Strike. If the Strike hits an enemy, all allies within his champion's aura gain a +2 status bonus to attack rolls and saving throws against fear until the start of Obrimar's next turn.