Phantom Jailer
Level 3HazardAbilities
Trigger A creature touches the manacles --- Effect The spirit attempts to lock the manacles around the triggering creature's wrists. The triggering creature must attempt a DC 23 reflex save. --- Critical Success The creature is unaffected. Success The spirit loosely places manacles around the creature's wrists. Removing the manacles requires a single action. Failure The spirit clamps the manacles around the creature's wrists but fails to lock them. The creature is Off-Guard and Clumsy 1 until the manacles are removed as a 3-action activity. Critical Failure The spirit clamps the manacles around the creature's wrists and locks them. The creature is off-guard and clumsy 1 until the manacles are removed (Escape, simple lock).
Description
A spirit appears and arrests the creature by clamping manacles around their wrists.