Phytomancer Ghost

Level 13
Creature· ghostUniqueMediumRemaster
AC 33
HP 180 (rejuvenation, void healing)
Speed 0 ft.
Fort +26
Ref +20
Will +23
Perc +23
Size Medium
Unique
Immunities bleed, death effects, disease, paralyzed, poison, precision, unconscious
Resistances all 10 (except force, ghost touch, spirit, vitality; double vs non magical)
Spells
Primal Innate Spells (DC 33, attack +25)
Languages arboreal, muan
Senses darkvision
Speeds 0 ft., fly 25 ft.
Skills nature +26, acrobatics +22, stealth +22
Recall Knowledge occultism or religion DC 41

Attacks

Melee Ghostly Hand +25/+21/+17(agile, finesse, magical)
Damage: 2d10+13 void

Abilities

Rejuvenationdefensive(divine)

When a ghost is destroyed, it re-forms after 2d4 days within the location it's bound to, fully healed. A ghost can be permanently destroyed only if someone determines the reason for its existence and sets right whatever prevents the spirit from resting.

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Frightful Moanoffensive(auditory, divine, emotion, fear, mental)

The ghost laments its fate, forcing each living creature within 30-foot emanation to attempt a DC 33 will save. On a failure, a creature becomes Frightened 2 (or Frightened 3 on a critical failure). On a success, a creature is temporarily immune to this ghost's frightful moan for 1 minute.

Memory of Leavesoffensive(plant, primal, wood)

The ghost mourns its verdant birthplace, creating a swirling cloud of phantom leaves as a 20-foot emanation until the end of its next turn. All creatures within the emanation become Concealed, and all creatures outside the emanation become concealed to creatures within it. Creatures with the plant or wood traits ignore this concealment. The ghost can't use Memory of Leaves again for 1d4 rounds.