Raving Spirit

Level 11Hazard (Complex)
HazardMediumLegacy
AC 0
HP 10 (BT 5)
Speed 0 ft.
Fort +0
Ref +0
Will +0
Perc +0
Size Medium
Common
Complex Hazard
Stealth +10
Disable DC 30 intimidation (expert) to quiet the spirit for 1 round, or DC 32 religion (master) to exorcise it
Recall Knowledge occultism DC 28

Abilities

Raving Diatribe

Trigger A creature remains in area B3 for longer than 1 round --- Effect Each creature in the sealed room is targeted by Nightmare (DC 30 will save). The haunt counts as having met the targets. It then rolls initiative.

Description

The restless spirit of Currew raves against his tormentors when someone enters his room.

Traits