Rusty Spike Launcher
Level 3HazardAbilities
Trigger a creature opens the door without uttering a prayer to Xar-Azmak first
Effect A mass of rusty spikes appears in the open doorway and then fire into area E1 . The rusty spikes curve through the air to seek targets—all creatures in area E1 must attempt a DC 20 reflex save.
Critical Success The creature avoids the spikes and takes no damage.
Success A spike grazes the creature, inflicting 2d10 piercing damage.
Failure A spike impales the creature, inflicting (2d10+13) pier
An infection introduced through open wounds, tetanus can produce stiffness, muscle spasms strong enough to break bones, and ultimately death.
Saving Throw DC 14 fortitude
Onset 10 days
Stage 1 Clumsy 1 (1 week)
Stage 2 Clumsy 2 and can't speak (1 day)
Stage 3 Paralyzed with spasms (1 day)
Stage 4 death
As the large rusty door swings open, a mass of rusty spikes appear out of nowhere in the open doorway and launch violently into the room.