Sailor's Warning (1-2)

Level 1Hazard (Complex)
HazardUniqueMediumRemaster
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
7
Recall Knowledge DC 25 (arcana)

Attacks

Melee Athame +9, Damage 1d4 piercing plus 1d4 bleed

Abilities

Blood Sacrifice

Trigger Sailing Mission 5 begins;


Effect The trap makes an athame Strike against a random creature, and then rolls initiative.

Disable DC 14 arcana (trained) to repair Chamenaiti's magic, DC 17 religion or DC 17 occultism (trained) to offset the prayer, or Dispel Magic (1st rank; counteract DC 14) to counteract the warning

An illusory cyclops in oracular robes cries out a warning, but then dissolves into a violent phantasmal cyclops, which calls out for the Blind Formless Chaos That Lies Behind the Stars to accept his sacrifice. It then plunges an obsidian athame into a creature's chest, summoning a foul entity.