Sailor's Warning (3-4)
Level 3Hazard (Complex)HazardUniqueMediumRemaster
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
10
Recall Knowledge DC 28 (arcana)
Attacks
Melee Athame +12, Damage 1d6 piercing plus 1d6 bleed
Abilities
Blood Sacrifice↺
Trigger Sailing Mission 5 begins;
Effect The trap makes an athame Strike against a random creature, and then rolls initiative.
Disable DC 18 arcana (trained) to repair Chamenaiti's magic, DC 20 religion or DC 20 occultism (trained) to offset the prayer, or Dispel Magic (2nd rank; counteract DC 18) to counteract the warning
An illusory cyclops in oracular robes cries out a warning, but then dissolves into a violent phantasmal cyclops, which calls out for the Blind Formless Chaos That Lies Behind the Stars to accept his sacrifice. It then plunges an obsidian athame into a creature's chest, summoning a foul entity.