Scrabbling Hands

Level 2Hazard
HazardMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
10
Recall Knowledge DC 16 (occultism)

Abilities

Scrabbling Hands

Trigger A creature passes through area C2 for the second time in 24 hours.


Effect Phantasmal rotting hands burst out from the floor under the target, tearing into their legs. The hands' appearance varies based on the reason for the haunting (see the table below).

The hands deal 4d6 slashing damage and 2d6 bleed (DC 17 will save). If a creature takes any damage from the haunt, the claws leave rending wounds on the target's legs, reducing their land Speed by 10 feet (minimum 5 feet) until

Disable DC 16 religion (trained) to exorcize the spirits

Illusory hands tear from the floorboards, clawing at their victim's legs and leaving real wounds.