Season's Toll (3-4)

Level 4Hazard (Complex)
HazardMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
12
Recall Knowledge DC 19 (arcana)

Abilities

Season's Toll

Trigger A creature enters one of the four alcoves


Effect The trap rolls initiative.

Disable 1 DC 25 crafting or DC 25 thievery (expert) to rig up a dummy or other object to distract one of the trap's sensors, or 1 DC 23 nature (trained) to temporarily befuddle one of the sensors with knowledge of primal magic. Alternatively, inserting the correct key into an alcove's keyhole disables that alcove's sensor.

Arcs of primal energy emerge from the L-shaped stone wall at the center of each alcove.