Seismic Spears Trap

Level 19Hazard
HazardMediumLegacy
AC
0
HP
10 (BT 5)
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
33
Recall Knowledge DC 39 (arcana)

Attacks

Ranged Seismic Spear +40, Damage 3d10+10 fire plus 3d10+10 piercing plus personal quake

Abilities

Cataclysmic Rain

Trigger A creature enters the marked area


Effect Fiery spears make one Strike against each living creature within 5 feet of the marked area.

Personal Quake

A creature struck by a seismic spear is Clumsy 3 for 1 round as their body shakes uncontrollably. On a critical hit, a target must succeed at a DC 39 fortitude save or be Petrified for 1 minute, or permanently on a critical failure.

Disable DC 43 thievery (master) to disable the wards or Dispel Magic (9th rank; counteract DC 38) to counteract the ward.

Lines of searing lava lance through the area, causing targets to shake as if caught in an earthquake and potentially become petrified.