Serpent Ward
Level 7HazardHazardUncommonMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
15
Recall Knowledge DC 25 (arcana)
Abilities
Curse the Intruders↺
Trigger The trapped door is opened other than by a serpentfolk
Effect Hissing, illusionary snakes leap from the door. Each living creature within 30 feet is subjected to the curse of potent poison. If a living creature opened the door, that creature must roll its saving throw against the curse twice and take the worse result (this is a misfortune effect).
Curse of Potent Poison (uncommon, curse, magical) CURSE 5
This curse magically speeds poison through your body.
Saving Throw
Disable DC 26 thievery (expert) or DC 24 occultism (expert) to deactivate the magical trigger
Illusionary snakes erupt from the trapped door, inflicting a venomous curse on intruders.