Serpent Ward

Level 7Hazard
HazardUncommonMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
15
Recall Knowledge DC 25 (arcana)

Abilities

Curse the Intruders

Trigger The trapped door is opened other than by a serpentfolk


Effect Hissing, illusionary snakes leap from the door. Each living creature within 30 feet is subjected to the curse of potent poison. If a living creature opened the door, that creature must roll its saving throw against the curse twice and take the worse result (this is a misfortune effect).


Curse of Potent Poison (uncommon, curse, magical) CURSE 5

This curse magically speeds poison through your body.

Saving Throw

Disable DC 26 thievery (expert) or DC 24 occultism (expert) to deactivate the magical trigger

Illusionary snakes erupt from the trapped door, inflicting a venomous curse on intruders.