Smith's Skull
Level 18HazardHazardUniqueMediumLegacy
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
32
Recall Knowledge DC 48 (occultism)
Abilities
Smith's Inhalation↺
Trigger A creature who can see the Smith's skull approaches within 20 feet
Effect The skull's eyes flare. Each non-storykin creature within 60 feet who can see the skull is subjected to an overwhelming feeling of being sucked into it, and must attempt a DC 40 will save.
Critical Success The creature is unaffected.
Success The creature feels pain across its body, as if the skull's inhalation were pulling the skin from its bones. The creature becomes Sickened 1 and takes 8d6 mental
Disable DC 48 athletics (master) to hold the skull's jaw shut, or DC 45 occultism or DC 45 religion (expert) to quiet the Smith's spirit
The smith's skull gazes with fiery light and breathes in a deep breath.