Sod Hound

Level 3
Creature· earthSmallRemaster
AC 19
HP 44
Speed 30 ft.
Fort +12
Ref +6
Will +7
Perc +9
Size Small
Common
Immunities bleed, paralyzed, poison, sleep
Senses darkvision
Speeds 30 ft., burrow 20 ft.
Skills athletics +11, survival +9
Recall Knowledge nature DC 18

Attacks

Melee Jaws +11/+6/+1(unarmed)
Damage: 1d10+6 piercing
Effect: knockdown

Abilities

Crystal Sense (Imprecise) 60 feetinteraction

A sod hound can sense crystals or gems within 60 feet as if using the Scent ability

Earth Glideoffensive

The sod hound can Burrow through any earthen matter, including rock. When it does so, the sod hound moves at its full burrow Speed, leaving no tunnels or signs of its passing.

Knockdownoffensive

Requirements The monster's last action was a successful Strike that lists Knockdown in its damage entry Effect The monster attempts to Trip the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty.

Description

Sod hounds are mossy extraplanar canines formed of packed dirt and pebbles. On their native plane, they are often tasked with guarding less secure sites and finding mineral deposits. Others live in the comparative lap of luxury as pets to jabalis.


Earth elementals make excellent bodyguards for adventuresome spelunkers and are ideal protectors of important subterranean locations such as vaults and treasuries.