Soul Draining Cage
Level 6HazardHazardMediumLegacy
AC 10
HP 0
Speed 0 ft.
Fort +0
Ref +0
Will +0
Perc +0
Size Medium
Common
Stealth +15
Disable DC 25 thievery (expert) to drain the runes' power harmlessly or Dispel Magic (3rd rank; counteract DC 22) to counteract the rune
Recall Knowledge arcana DC 22
Abilities
Soul Drain↺
Trigger A creature touches the cage bars, door, or lock directly or with a tool --- Effect The trap deals (4d8+18) void damage to the triggering creature, creatures inside the cage, and all creatures adjacent to the cage (DC 27 fortitude). On a failed save, a creature is also Drained 1.
Description
Necromantic runes inscribed on the cage bars and lock drain the vitality of living creatures who interact with the cage.